Oculus quest unity play mode You may follow the steps here. UnityでQuest対応アプリを作るには (2024年1月)従来使用されていたOculus Integrationは非推奨になり、Asset Storeから個別の機能のSDKパッケージをインポートする方法に変更になっています。 UnityのQuest対応の概要. That's the clue that the HMD is properly connected via Link and is ready to play a game running on the PC. Jan 17, 2025 · Oculus is one of the leading platforms for VR experiences, and Unity is a powerful game engine that makes it relatively easy to create immersive worlds. Oculus Link app on the computer is logged into that account. 16f1 About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright Aug 3, 2023 · Meta Quest 3 and unity in Unity Development Saturday; VR not launching in my Quest 3 since Unity Meta XR All-in-One SDK v74 update in Unity Development Tuesday; Feedback Wanted: Would Oculus Quest Devs Benefit from an “Essential Kit” Unity Plugin? in Unity Development a week ago; META QUEST OCULUS NEW WAY TO TURN in Meta Spatial SDK Jan 30, 2024 · I’m developing a game for the Quest (1-3) and my Quest is hooked up to my Windows 11 machine through USB. What is wrong? When I build and run on Quest 2 then it runs fine. ’ Oculus is correctly associated with the PC via Quest Link. In that project I applied the Open XR plug-in. I am able to enter Play Mode through the headset when Oculus is set as the plug-in provider. Updating a user from an anonymous sign-in to a platform sign-in via your custom ID provider. 11f1 and XR Plugin Management 4. In the Input Debugger window you need to select ‘Lock Input To Game View’ in order for headsets to work in editor play mode as well. All OVRs have 100% Power. Use Unity to build high-quality 3D and 2D games and experiences. I can enter play mode and play the game totally fine, but when I try to exit play mode the Editor freezes completely and can only be closed by ending task. 0 I am connecting my Quest 2 but when I click run the scene doesn’t run on Quest 2. Mar 27, 2022 · by ' Desktop Oculus Home ' I mean having the Oculus app running on your desktop, and seeing in the Quest a different home environment to the one you see when just in Quest standalone mode. When I start Play mode the camera and controllers in editor follows may headset and controllers, but in Quest there is no image, only black screen. I have a fairly beefy laptop, a Quest 2 in good condition and a highly rated (3rd party) USB 3. Everything worked great on the mobile, so we then added the Oculus tools to Unity and reconfigured to deploy to Oculus Quest and Oculus Go. However when I build the app it works fine… Also, I get a black screen but in my Oculus Quest while in Play mode. However, when I try to use the Quest Link there’s Oct 29, 2022 · Hello everybody, when i press playmode to test a game in unity3d i see the unity3d app on my oculus quest that is opened but it loads (also when i press the play button on the pc). I’ve Dec 8, 2023 · Okay, for this setting on Android be sure to add the Oculus Touch and the Meta Quest Touch Pro interaction profiles, and make sure all of the features labeled Meta Quest are enabled. I’d love to have the option to see and be able to use the controls of the game from the Unity Editor + Oculus Link connected to Quest 2, to Feb 8, 2024 · [Unity: 2022. 1f1 Personal. Meta QuestのアプリはUnityを使用して開発できます。 Feb 7, 2024 · Hey :slight_smile: With Meta Quest 3 the passthrough through Play mode was working ok yesterday evening but this morning it won’t (see image). So far so good. Open the Player Settings. Install Oculus XR Plugin (4. But for some reason, I get this awful screen tearing and lag whenever I run my game through Unity. 3 and XR Interaction Toolkit 2. When I enter play mode with these profiles, everything works fine. I’m able to run the Mixed Reality Template in 2022. I have selected OpenXR under XR Plug-in Management, made sure the Oculus Quest Support was checked off in the OpenXR options and also made ran from the drop down menu Oculus -> Tools Aug 16, 2022 · Hi! I am trying to play test an Oculus game through the Unity Editor. You may want Oct 12, 2022 · Unity Play Mode with Oculus Quest 2 Input Issues. Install the latest Oculus desktop software and have that updated to the latest. Ok, I had the same problem with my Quest 2 setup, and just couldn’t get HDR to kick in when running on the PC. Specifically, hitting play with Game View visible works as expected. I'm developing a PC VR app with the Oculus integration for Unity. I know it’s not the cable, because I can play other games with it normally. However, I Jul 26, 2020 · Apart from that: there is a massive amount of lag and hanging if Unity isn’t actually in Play mode - the Quest seems to get confused about whether its a PC, a Quest, or a Unity player, and you get loads of screen corruption, reboots etc. Also Jul 19, 2021 · Hey there, I’ve gotten the Oculus Quest 2 working with Unity 2021. Nothing show. Meta-Quest, Question, XR. Everything is going well and can view the project in play mode with the cable link. Has been working for over a year. Jul 9, 2023 · Oculus Quest 2 connected to PC through link cable. Unity is the ultimate entertainment development platform. The controller in the game cannot follow the real controller (about 1-second lag). 1. 0 and Unity to 2021. 3 and 2019. Also, this was not the case for the longest time Dec 6, 2023 · はじめに QuestLinkを使用していざMeta Quest 3を開発しようと意気込んた所、いきなりタイトル通りの現象が起きて躓きました。試行錯誤して得た情報をまとめていきます。 エラー内容 再起動しましたが、当然のよ Jun 5, 2024 · I’m experiencing a crash issue in Unity Editor when attempting to enter Play Mode with “Initialize XR on Startup” enabled for Oculus or Open XR. On the bottom it says Loading Then screen goes jagged. Since it has been a while, I did have to go through the process of updating to use a Meta account, update the Oculus app and update the Quest System Software. Once the APK is installed, test the game in the Oculus device. 3) or 3. This simple project loaded and ran perfectly on the headset, which leads me to Jul 12, 2023 · Unless developer runtime features are off on the oculus app, I cannot run unity on it. So let's see how that's done. Pressing CTRL + 1 (the hotkey to disable ASW) fixes this, but the initial lag messes up other things and having to do this every time is not ok. 3, and I want to build my project on Oculus Quest 2, but Unity cannot find it among the devices in ‘Run Device. Running on Windows 10 Oculus Quest 2 correctly linked and active in Oculus app Oculus App closed, Unity closed, computer restarted all done. Set Developer Mode on your phone/tablet. Unfortunately I have been unable to enter Play Mode throught my headset when using OpenXR as my Plug-in provider. After starting my project in the editor a few times to test some environment stuff (without putting on my headset) I now can’t get play mode to work in my headset the way it did previously. 11f1 project. To preview Unity’s game mode, you need to enter the Quest Link mode. Quest Link shows Unity’s Play Mode Mar 17, 2024 · This was working yesterday for about an hour but now no longer works. 10f1 Xr managment version : 4. It works great on the Quest 2 when compiling for Android and installing the apk with adb. Thank you all for the help! It's basically that, whenever I try to use the play mode on the Unity editor with the Quest 2 directly connected, after I finish using the play mode (and therefore, stop it), it crashes. 3 so I didn’t try older versions. I’ve setup XR Plugin In the Windows, Mac, Linux tab, under Interaction Profiles, add Oculus Touch Controller Profile. Dec 8, 2021 · Oculus Integration 34. I’ve been able to test and run the project in the editor with no issues, but starting yesterday, seemingly out of nowhere, Oculus would crash whenever I press play, and when I press play again to end the test, Unity also crashes and pops up an option to send a crash report to Unity devs. Also set basic interactions, with hand and etc. Remove or disable the Camera Rig. Now when I do a build and run I don’t get any errors. 19f] [Device: Meta Quest 3] [Using: Meta Quest Link] Fresh project (simple scene: “just falling cube with rigidbody”) when I press the button “Play” starts in 3 seconds and this is perfect, but when I turn on Oculus “XR Plug-in Management” it takes more than 20 seconds to start this super simple scene!!! How can I fix Sep 9, 2022 · How to build your passthrough AR app for Oculus Quest in Unity. The problem then is Oct 25, 2024 · We recently upgraded from Unity 2022. 0 The fix: Push to the latest 2. Now when I hit “Play” in Unity Editor, my headset hangs forever in the default white grid with infinity view, but shows a large dialog sometimes saying “Unity” with a big Unity graphic logo, and Jun 23, 2024 · I have a project in version 2022. It happens all the time and the Unity editor can't recognize the reason for the crash. Jul 10, 2024 · I have a project in version 2022. I am having issues getting my Quest 2 headset to connect to Unity when I enter play mode. Developer Mode is enabled on the Quest 3, and Passthrough is allowed via Link. 4, after installing the XR manager and the Oculus package and placing an XR Rig in the scene, I get this and the headset doesn’t work in Unity. Full tutorial on how you can build your augmented reality Passthrough experience for Oculus Quest 2 in Unity. When I used to run my Unity (2020. Make sure Oculus Quest 2 is set to Developer Mode. When I sideloaded the game onto the headset and launched it, all I see are three loading dots that never progress. 3 I have checked: – Cable: this is fine, I can play Does your Oculus Link setup work for Oculus Home (outside of Unity) and is it active before you start Unity? Also make sure that your Unity project has the Oculus plugin for Android and Desktop (in the XR settings tab), you need the Desktop plugin even if you want to develop only for Quest, because Link will use the Desktop plugin for the Editor play mode. 3. In this tutorial, we'll walk through the steps to get started with Oculus integration in Unity , from setting up your development environment to creating your first VR scene. 6, Oculus XR Plugin 1. 3) and now when I start the built game I stay in Oculus Home. Upon reselecting the Game View to make Jan 9, 2025 · When using the MetaQuest to develop an game, i. Since 2 days ago I can’t have the game screen play on my Oculus, and when I press play it plays only on the Game screen in Unity without any reference to the Oculus Jan 3, 2025 · It feels as if I have tried everything, and my Meta Quest 3 won’t connect to Unity when I play the game. Jul 3, 2021 · Quest 2 を Oculus Link で繋いでるのに、Unity の Play Mode に入っても、HMD 側でなにも起こらないんだけど? Jul 17, 2022 · All of a sudden, seemingly out of nowhere a few days ago, when using play mode in Unity with Quest 2 / link cable, everything works fine one time. 0; Oculus Quest version 35. Here are all the packages I am using, as well as the XR Plug-in management settings: I have noticed that if I do not have the Oculus desktop app running in the background, then Currently having an issue in my project where the Meta Quest 2 headset will only enter Unity's play mode through quest link once. When I try to re-enter Playmode again, the game does not start in VR-Mode and the VR-Headset stays in its infinite loading screen state. It tries to load the app in passthrough via Play mode but an egg timer appea… Oct 23, 2019 · Hey There, has anyone had the problem of their unity VR project not showing up in the RIFT headset while running in the Unity Editor’s play mode? The VR project works exactly as intended when I build and run on a an occulus quest. 3 and see my surroundings correctly with the HTC Vive XR Elite and the Vive Business Streaming app. Under XR Plug-in Management ‘OpenXR’ Project The OVR is connected to the Oculus Desktop App. Jun 14, 2023 · Make sure in Unity Project for PC and Android settings in XR Plug-in Management, Oculus is turned on and Initialize XR on Startup is checked; In Oculus desktop app go to Settings->General and make sure OpenXR Runtime uses Oculus as active provider (it was the issue for me because previously I was developing for SteamVr headsets) Feb 7, 2024 · I am started developing in Unity, and try to run my game in VR. 0 (2021. I also have Aug 6, 2021 · By the end of this post, you will understand all the tools at your disposal for debugging your Unity-based Oculus Quest application, including one currently under-utilized tool: connecting a debugger Feb 22, 2021 · As a developer i would like (if possible) to have the preview mode of Unity working directly in the editor with Quest 2, this means that if i click the play button i would like that my app starts and i can use the Oculus Quest 2 Controller + Hands tracking to interact with my application (for example just keeping the Oculus on top of my head in Aug 12, 2021 · Hello, I have 2 issues and maybe they are related My first problem is that Play Mode doesn’t detect the input of my right and left controllers (the input debugger detects the velocity and the controllers position, but it doesn’t detect them when I press a button). Goal is to preview passthrough mode via pressing the Play button in Unity, using OpenXR plugin, not Oculus Plugin. Additionally, the passthrough often does not work at all over Feb 28, 2022 · Hello, I have an Oculus Quest 2 connected to a PC (windows 10). Dec 17, 2023 · On this tutorial we’ll see how to build a VR project on the Meta Quest. The thing is when I’m trying it in play mode everything is fine and it does what I want but when I build it. Looking for a fast video tutorial? But most of the time it doesn't work, there are two variations of what happens 1) I enter the play mode, Unity enters in properly, I can see the scene, but nothing happens in Oculus. I get that I can put a sphere or other We’re excited to unveil a new way for you to create captivating, cross-platform, immersive experiences for Meta Quest. I built the game using the 3D core template. I can see the Unity logo splash screen, can hear the audio, and use hand controllers normally in Play Mode, everything appears normal in the PC Unity Editor. Apr 26, 2021 · Hi, I’m trying my Oculus Quest 1 to work on Unity with Oculus Link. Hello, I am having issues with the Mar 28, 2024 · Hey everyone, I’m facing an issue with my Unity game on Meta Quest 2. 4 OpenXR Plugin: 1. 2) version How to: Go to your project’s root folder (where you stored your project) Open the Packages folder Jun 17, 2020 · In both 2019. The game works properly when I build it, the issue only occurs in play mode. I’m testing this in the ControllerSample scene, I also checked and I noticed that the Oculus XR plugin works fine so I assume there Jan 11, 2023 · I’ve been playing with Unity for over a week now. Jul 12, 2023 · This is a new development with my current VR project in Unity. Nov 10, 2022 · For some reason hands tracking is not working anymore in Unity editor. exe ) Jun 3, 2024 · Hi I am new to VR development. In this walkthrough, I am deploying from a MacBook Pro. 2. Just a regular Quest 2. You will also want to make sure you’ve allowed any device connections between your headset and computer by responding to any prompts on the Oculus Quest 2. Install the latest Meta XR All-in-One SDK (V65). Same problem as 6. To fix this I have to exit out of Unity and re-open Unity. I’ve got the quest linked but play mode does not play in VR on the Quest. I spent the morning updating various packages (XR Management 3. I created a new project again with 2022. 4f1 on windows. Go to Project settings > Player > Android > Other settings. Iterate on your application using Unity play-in-editor, which performs computation and rendering on your development PC, and sends the output frame to your Quest through Oculus Link. Play mode is used for testing a project quickly in Unity, and this is how we will check if our VR app demo is working fine on the VR headset (for example mobile, PC or VR headset like the Oculus Quest or Meta Quest for the Oculus Quest 2 Tutorial, Meta Quest Tutorial). 0 i’m not using openxr this happen in a fresh project after i imported quest 2 integration, work fine when compiling to android 9083098–1257409–Crash_2023-06-15_140833763. Possible causes include a headset not being attached, or the Oculus runtime is not installed or up to date. Feb 2, 2023 · The Quest Pro passthrough video feed lags considerably when entering Play mode in Unity and using the Link cable. It runs exactly as intended when I build and run on a PC: a razer laptop + Rift (not s) But when in the unity editor - if I hit play - it does NOT show up in the Jun 14, 2023 · Make sure that: Developer mode for Quest is turned on; Oculus app is running on desktop and device is connected (green light) (if it is connected but theres red light try restarting the driver C:\Program Files\Oculus\Support\oculus-drivers\oculus-driver. Looking for a sample out there that works. I understand it involves picking a prefab object on the XR Rig > LeftHand Controller (and RightHand Controller) objects. Instead, if i build the project on my headset everything works. 0 cable. That by itself is annoying enough. arkantose October 12, 2022, 5:23pm 1. 21. 48f1, 2021. Sep 3, 2024 · I found another fix that worked for my particular usecase: The likely cause of this issue is that the Quest uses a lower precision depth buffer compared to what you would have when running in the Unity editor, and that may cause z-fighting. Click the Windows/Standalone tab and check Oculus there. 10. Also, make sure in XR settings under Player settings has Oculus checked. I have tried restarting Unity and reconnecting Oculus Link, but the issue persists. -The documentation states that one should use the "stage tracking space" when creating apps like this to keep the view re-centering function from messing with the alignment. If I quit play mode in unity and try to enter play mode again after, the headset will not connect. I am using a secondary account on my Oculus. How to Setup XR Toolkit’s Action-Based Input in Unity - YouTube. I was able to run play mode on my Quest 2 with the same link cable on my desktop. I start Quest Link and everything is fine. SO I take on my Quest 3, start Quest Link (or AirLink) and switch to Monitor1 (i have 2 of them). Tried in a clean project with the latest updates and Quest Pro. Im trying to setup Quest 2 for running my project in Play mode in editor. But whenever I tried playing it in editor mode, it won’t start on my Oculus. This can be done directly on the headset Settings > System > Developer Oculus (Meta Quest)# Minimum SDK version: 2. After that, the Oculus VR environment seems to lose awareness of Unity, and playmode works in the desktop Game window but not the headset. Please help me! Apr 13, 2020 · Hey All, Using Unity 2019. 5. I was able to connect Oculus Link with my laptop and Quest 2. I have applied a locomotion system and can run smoothly through my project. However, I found that after upgrading the Meta XR All-in-One from Oculus Integration, the Passthrough mode becomes laggy (very low FPS, as shown in the GIF below). Go in and out of play mode for your VR game without needing to build and deploy to your device!I'm ta Apr 28, 2023 · Anyone know of anything I haven’t tried that has been suggested that I am missing? Occulus works correctly with build & run, but not play mode. Oct 2, 2020 · Once your Quest is in the PC Oculus Home interface, now in your Unity project, go to the XR plugin settings - there is a tab there for Android, should already have Oculus checked as your VR interface. This is a massive productivity killer so hoping there is an easy fix to make unity editor play mode work repeatedly without requiring a restart. I have connected Quest through Link, it works. The in-game camera is at floor level rather than at the correct height above the guardian boundary’s floor. I am following the VR Pathway from Unity Learn so I build the Create-with-VR_2022LTS project as the lesson said. Nov 19, 2019 · In your Quest, enable Oculus Link by plugging it in or enabling in your settings; In Oculus Link, connect to your Unity project using Add Desktop Panel (+ icon) You should be able to run your scene in your headset once you press play; You don't need to modify your Quest project to work right away with Oculus Link. in Unity Development 17 hours ago; Feedback Wanted: Would Oculus Quest Devs Benefit from an “Essential Kit” Unity Plugin? in Unity Development yesterday; Run VR application from remote PC in my Quest 3 in Unity Development Friday; I’m thinking of Custom VR control scheme specific for ArchViz in Unreal Aug 16, 2022 · Hi! I am trying to play test an Oculus game through the Editor. I already have installed all the packages that i need cause it worked until 2 days ago. 0. But this won’t resolve Oculus Link taking ages to connect to Unity… Unfortunately my Quest 3 is still on v60 so I just need to wait till it will be updated to v62 ; Jun 28, 2023 · I’m trying to develop a VR game in Unity. First of all, my Oculus desktop app detects Oculus link and I succeeded to manipulate my PC through virtual desktop, as well as start SteamVR and play some games there. 4. Install the latest version of Unity (I did not install the Beta). Create a new 3D project - not HDRP or LWRP/URP. Enable virtual reality support. Step 1 is to place your Oculus Quest or Go into Jun 30, 2022 · Right click and add an XRRig (device based) game object to the scene. Apr 4, 2024 · I’m encountering an issue while developing a project for Oculus Quest 2 and Oculus Quest Pro. Remove the OVR folder and any Oculus plugins from your project. as we wear Unity will only enter play mode once through the Oculus Link Dash. You also need to do: Window - > Analysis - > Input Debugger. If we connect the headset via link cable, “Play mode” does work and we can see changes in the scene live which is great - trouble is, all we can do is look around, the controllers don’t show up or respond to button presses. Im using 2019. Jun 15, 2023 · Unity editor crashing everytime i play for second time using oculus xr plugin Unity version : 2021. , application, we want to a PC with Unity to build the game and as we build we view the game world and test user input, collision, etc. After completing these steps, you can, if you want, do the other ones to have the fastest possible workflow. BUT, if I remove the Oculus profiles from the list and enter play mode, the controllers don’t seem to register at all and don’t even show up in the Input Debugger. Note that some features and plugins don’t support that option but for a simple scene it should work. Join or create an organization. May 5, 2022 · Hello! I’m building a VR game for Oculus Quest 2 with Unity 2020. . 118. In latest Unity Upgrading your project from Oculus Unity Integration Plugin. Mar 5, 2025 · When I enter Play Mode in Unity, the scene does not appear in the headset, it shows a forever loading on VR Unity window and Unity Editor freezes on GameView. Mar 17, 2021 · To use Oculus Link (Windows only) that allows you to use Unity’s Play mode on Oculus Quest, you need to use Use Oculus Link with Meta Quest 2 or Meta Quest, and that has the following graphics card requirements (based on Rift S). Dec 8, 2023 · I have four interaction profiles added in the settings: Index, Vive, Oculus Pro, and Oculus Touch. On the Project Settings view - on the Oculus section. When I press the “Run” button in the Unity editor with my headset connected to the PC via USB, both the Unity Editor Game View and the view inside the Oculus Quest headset turn black. 1 Oculus XR Plugin : 3. 2) I enter the play mode, the play mode in Unity goes black and in Oculus there is an endless loading screen, that never goes anywhere. Whenever I use air link and go in play mode, it starts going black and white before loading the game in normally. In a second, link disconnects and Oculus goes to home screen. Jul 12, 2022 · Unable to start Oculus XR Plugin. May 3, 2023 · Hi guys, I’ve set up a new project and have everything required to deploy to Quest 2. Installed all the necessary package. How to set up Oculus Quest Link for Unity's play mode. Computer (Laptop): AMD Ryzen 7 5800H (CPU) 64 GB of Ram Nvidia GeForce RTX 3050 Ti (GPU) Windows 11 Settings: Developer Mode On USB Debugging Allowed Link Active Quest 2 updated (4/27/2023) XR Plugin installed VR Hardware: Oculus Quest 2 With Quest Dec 6, 2023 · When developing on my Meta Quest 3 using an USB Connection and Oculus Link, after exiting the Play Mode, on the VR Headset I get an infinite loading screen. I have not run any system updates to my This can be not so trivial to understand at first, because the Oculus Quest 2 use Android. I am trying to get my Meta Quest 3 configured to be in Developer Mode so that I can write some hobby 3D Core (VR) games for it in Unity and play them on my headset. I can build and deploy native to the headset with passthrough just fine. I have to restart Unity to get it to work again, every time after it playing that first time. Steps to reproduce: Create a new project or open an existing one. Jun 8, 2019 · Video Tutorial: How to get started with Oculus Quest development in Unity . (the Game Screen doesn't move in the Game-View on the Laptop even if the Headset is moved). 0 (2020. Jan 31, 2024 · Hi, I recently got a Quest 2 and decided that I should try and get back into VR development. Also tried and reinstalled. This mode allows testing of applications under development: Power on your Meta Quest 2 headset. Apr 10, 2022 · First off, these are the essentials one needs in order to develop for Oculus Quest 2 with Unity. Occasionally generate an Android build in Unity, disable Oculus Link, and sideload the Android build to your Quest headset. Unity Engine. So you would have to close Unity and start it via the command again; Inside Quest 2 press Unity’s Play-button (Make sure you have a scene open where the XR rig is set up correctly). So I know that is what the Oculus Quest is capable off resolution wise. Now run Unity project. Restarting Unity gets me back to working 1 time until the problem repeats. Jan 20, 2023 · My Oculus Quest won’t reflect Unity play mode. 13f1 that I’m using OpenXR to connect to my Oculus Quest through Oculus Link. Tried in some old project for Quest 2 (and with Quest 2) where everything was fine a few month ago. Now when you enter Play mode, the current scene plays in both your headset and the Game view. Jan 12, 2024 · Step 11: Test your game in your Oculus Device. Mar 22, 2022 · V76 - Black screen after splash. How to set up Oculus Quest Link for Unity's play mode. Sep 4, 2020 · I know this is an old post, but I had this issue over the last few days. When I run Link on Quest3, it enters the white space normally. May 7, 2024 · Quest 3 + Unity 6 + Meta MR Utility Kit: Avatar incorrectly occludes real objects in PassthroughReli in Unity Development 3 weeks ago; Clarification on Curved Canvas Support in Meta XR SDK for Unity in Unity Development 4 weeks ago; Virtual Hands and Hand Tracking Missing in Unity Play Mode via Quest Link in Unity Development 03-31-2025 Feb 8, 2024 · This should make play mode launch faster, from 3 seconds to 0. Jul 23, 2022 · To preface, I am using Unity editor version 2021. Even if they use the exact same Project I am using, unity doesn't seem to bother even trying to display the Game to the Oculus Quest I. I have restarted Unity, Oculus, reinstalled OVR, changed which USB port I am using however I can't seem to figure out the issue. Under OpenXR Feature Groups, enable the Meta Quest feature group. f1. In this blog, we detail a brand-new preview of mixed reality development tools for Meta Quest 3, Meta Quest 2, and Meta Quest Pro, powered by Open XR and Unity’s AR Foundation. Tried with Quest Link and with Air Link. Jan 16, 2021 · Hint: the parameter [-cloudEnvironment] is needed, as otherwise, Unity won’t accept input from the Quest (via Virtual Desktop) the first time. Nov 9, 2021 · I noticed that performance on Vulkan sucked on the Quest 2, even on Unity 2021. Also works in play mode ( with rift mode usb / airlink ) but the FFR and ASW are exclusive to a build apk for the quest since its a oculus future. Sep 19, 2021 · I have unity3d 2020. Now when you press Play in the Unity Editor, you will see your app in the Quest. This used to work fine. This is beeing done so that the Unity "Play" button works, since the Oculus Quest 2 detects the Unity editor "Play" button as a Rift S app, and those are built through Windows. Feb 17, 2022 · When this button is pressed, Unity enters Play mode. Nothing. Is there a new way to do this without having to build an APK to test scenes? Thank you. When you ender the Quest Link mode, you will see this light gray space with Oculus dashboard UI. This happens in a new scene in a new blank project, in both 3D and HDRP. Pick another window tab that the Game View is tabbed alongside) the Headset will either go Black or Flicker Black and white. But here's what IS working: I purchased the Virtual Desktop app for Quest 2, and by default the Unity editor's play button will not trigger full screen VR, but the following forum post has instructions that worked for me with an admittedly hacky batch file to Apr 2, 2020 · Hellos, I cannot seem to find out a way to enable the Oculus Quest to show whats in the editor via play mode (game window) onto the VR Device. I am on Unity 2021. I’m running an XR project via Quest Link (usb3 cable, verified in Oculus app that is USB3 and ‘compatible’). I also realize the scene is being rendered Apr 18, 2025 · But the Play Mode preview doesn’t work in Quest Link on Meta Quest 3. I still have Play Mode crashing using Oculus Link and Air Link. I have installed XR Plugin Management, Oculus Plugin, set Android settings in XR Plugin Management to Oculus, same with windows settings. e. This mode allows you to display PC content on your headset. <other numbers> I can build and run apps with passthrough, I just can't get them to appear in the headset via the Unity Editor when I hit Play. I put the quest 2 into link mode and then run unity and it shows the loading screen for a second and then exits link mode and the unity game engine crashes when I stop it from play mode. We will cover everything from the initial setup in Unity, Mar 17, 2021 · To use Oculus Link (Windows only) that allows you to use Unity’s Play mode on Oculus Quest, you need to use Use Oculus Link with Meta Quest 2 or Meta Quest, and that has the following graphics card requirements (based on Rift S). Replace with a standard Unity Camera. I looked into some ways about doing this but seem to be very old and outdated. 1f1 and XR Plugin Management 4. Yesterday evening I was entering Play Mode fine, but today when I enter it gets stuck on the headset at the Unity splashscreen that appears in Oculus link. However, I can not sync UnityでFile>Build Settingを開いてRun DeviceにOculus Quest2が選べるようになっていると思うので選択して 右下にあるBuild And Runを押します。 そうするとどこに保存するか聞かれるので、PC上で保存したい場所を選んで名前をつけてSaveを押すとビルドが始まります。 Sep 3, 2022 · When I launch the app on my Quest 2, instead of going into a VR experience my app just opens a small black window. I found this one thread from 5 days Oct 21, 2022 · Hi there. I am using a se Make sure you are running Quest Link. 9f1. 01 to 0. 13f1 that I'm using OpenXR to connect to my Oculus Quest through Oculus Link. , press Play), Unity pipes the game world directly to my Quest 3 VR headset, the Unity logo appears, followed by the blank 3D horizon. On Oculus Screen clears, a box appears. I am able to get Play mode to launch into VR with another project that uses Unity 2020. So I assume there’s something I’ve missed in the Unity 2021. 31f1 XR Interaction Toolkit: 2. 16) scene on play mode I got the game screen showing on my Oculus Quest, and I could see it both on the Editor and in the Oculus. Every time I hit play, it just hangs for a second, then takes me back to the editor view, which is in play mode. It will play in Unity at that point, but not Oculus. Mar 26, 2023 · I am attempting to make a vr game for quest and quest 2. This occurs consistently in my project and also in a brand-new project. I’ll be specifically using the Meta Quest 3 and a Mac computer. And when I play in Unity, Quest3 is still in that white space. The problem is though, I’ve tried almost every tutorials how to make Oculus work with Unity Play button, never succeeded it running. I believe it has something to do with my current graphics settings. Oculus Quest 2(私のは古いのでMetaではない。 Nov 19, 2019 · In your Quest, enable Oculus Link by plugging it in or enabling in your settings; In Oculus Link, connect to your Unity project using Add Desktop Panel (+ icon) You should be able to run your scene in your headset once you press play; You don't need to modify your Quest project to work right away with Oculus Link. Unity will only enter play mode once through the Oculus Link Dash. Conclusion: Setting up the XR Device Simulator in Unity is a crucial step for VR Sep 18, 2024 · So I am developing a VR application and recently encountered a very frustrating bug. Other games works fine through Link. Reverting to the previous package versions also does not work. 341. I have my Oculus Quest (1) connected to my computer through Quest Link. Quest 2 Setup for Development. This makes playtesting and debugging not possible. 33f1, URP, Oculus SDK v38, Oculus XR Plugin / XR Plugin Management / XR Interaction Toolkit. 2 Oculus integration : 54. 2f1), XR Plugin Management > Oculus, Oculus Integration 54. i’ve also tried to add the Jan 6, 2022 · project link GitHub - nukadelic/unity-application-spacewarp: Template unity project preconfigured with ASW for the Oculus Quest 1 & 2 using a custom render pipeline. My link cable is compatible and working fine as I am able to launch things from the oculus desktop app and see them on my headset. But now with the beta feature called Air Link we can play/test games/projects wireless on the headset. In the end I did fix the issue and it gave me a 30-60% performance boost and a lot better RAM usage! The issue: Oculus XR plugin defaults to 1. Dec 25, 2024 · Hi. I have a 3070 and i7-10k so my computer should not be the limiting Mar 25, 2024 · Hello everyone, I’m currently experimenting a bit with VR headsets and I was wondering if I could use the passthrough feature of the Oculus Quest (2 and 3) in a desktop build using OpenXR. 7z (142 KB) Oct 19, 2024 · I am using an official cable to connect the Quest 3 and my PC. Enter the VR In the Unity Editor Jun 18, 2023 · Steps to reproduce: Quest Pro (factory reset), probably any version of Unity (tested with 2020. If you are, then click play and it should show your testing in the headset. I have been working on some VR projects using the XR Interaction Toolkit and XR Plugin Management and deploying to windows desktop and oculus quest. ; Enable Developer Mode on your device. In this app, the virtual space should should align to the physical space. 0) and XR Plugin Management Dec 16, 2023 · I’m using Unity 2021. Go to Build settings, enable Jun 20, 2024 · If we do a Build to device, the controllers work great and we can teleport around the example scene. Nov 25, 2022 · Hi. Virtual objects render at > 72 FPS (reported in Stats window), but the video underlay from the real world feels like ~3 FPS. To troubleshoot, I tried sideloading a basic empty 3D core project with just a cube. My goal is to make a simple escape room type game just to get to grips with the workings of Unity. I Jun 6, 2022 · Hi I’m making a VR game for the Oculus Quest 2 and I’m using the Decal Projector to make a blob shadow with a image for my character. However, there is a black screen with no image displayed on the Quset side. Edit: the problem was with my project, so I guess something in it is causing the crash. 50f1 and we’ve confirmed a new issue with this update. 1) Decreased the Far Clip Plane (to 50) This improves Describes how to set up and use Link in Unity projects. Nov 15, 2021 · As with everyone, I followed this tutorial here to setup a scene to use my Quest with Oculus Link for Action base XRRig. To address this, I adjusted the camera’s clip planes: Increased the Near Clip Plane (from 0. I am trying to play test an Oculus game through Unity Editor. However it Sep 23, 2021 · Hi. Clicking the home button on my controller makes the Quest flicker between Link home and the game, the only way to exit is to click the play button Jan 14, 2021 · The Quest itself gets thrown back into the standard Quest homescreen, Unity will just be stuck on a black screen and the Oculus app will restart anew after its disappearance. 16f1 and using openXR, when i press play the game doesn’t launch on my oculus quest 2, I have developer mode enabled and also link enabled! I tryed both pc platform (witch previusly worked before i formatted the pc and also android with selecting oculus quest 2 as device) I don’t know what to do. 20f1 to 2022. 43. Our game is primarily room-scale so floor tracking seems to be the right mode to use, but the only way to get it to work properly is to use device tracking mode. 6 → 3. If I change the plugin from XR Plug-in Management to Oculus (Windows, Mac Linux settings Jun 19, 2024 · Hi, I have recently started VR development with Unity using a Quest 2 heaset, Unity 2022. Did anyone experience anything like this? Dec 17, 2023 · Meta Quest Setup. This issue does not occur when I don’t have the headset connected, in that case I can enter and exit play mode just fine. Don’t know the magic sauce to get it to work via Play button. I tried again with a project I made before. Feb 7, 2022 · Until recently your Oculus Quest/Quest2 had to be connected to the PC/Laptop via a link cable to play PCVR games or to test Unity scenes. The project I need to migrate to VR is in 2019. Aug 25, 2023 · Before you start Unity development, activate Developer Mode on your Meta Quest 2. Feb 7, 2024 · I am started developing in Unity, and try to run my game in VR. On the computer, a Unity crash screen comes up. Unity Version: 2022. The mixed reality feature might be being interferred by the gorilla tag locomotion i have in, and even though i followed all steps correctly on over 10 Aug 12, 2020 · I am using the XR Plugins for Quest. Interestingly, I can still see the camera moving I have been working on a game in Unity using the Quest 3 and link, and play mode has started running at 5fps, only when connected with link. I have reinstalled the oculus app multiple times as well as factory reset my headset with no luck. Then I have to restart Unity to get quest link working again. My headset and my oculus app are on the same account. I am using quest link, I have watched many different tutorials and they all have the same instructions, so I feel it is on unity or meta. I don't know why it isn't working for them. The headset works in other apps. Create your AR app in minutes! Est. However, the Feb 10, 2022 · Hello, I’m having trouble getting the floor tracking origin mode to work properly on Oculus Quest 2. Whenever I click the play button, the scene looks great. 1, Oculus App > Settings > Beta > Developer Runtime Features ON Oculus Link & Unity Editor crashes on Play Mode with a fresh project (settings described above). reading time: 14 minutes May 27, 2021 · I have created a project with the Unity version: 2020. 20f1, 2022. But the main problem is that I cannot just exit Unity play mode, reestablish the Oculus Link and enter play mode again to fix the problem. However, when using the recent versions of OpenXR it seems to not load inside the headset, whether I use playmode with a link cable or a build natively on the quest 2. repaint modal window. There’s definitely something wrong. 5 → 1. Go in and out of play mode for your VR game without needing to build and deploy to your device!I'm ta May 18, 2021 · You can now enter Unity Play Mode and be able to explore your scene in VR. Sometime I get the hourglass, sometimes I get an outline of the cube, flickering Jan 13, 2025 · I run the application (i. <other numbers> Oculus Quest runtime version 35. Everything else works fine but the blob shadow doesn’t appear. I prepared for you a tutorial that covers the basics on how to get started, that is: How you can download Unity; How to unlock developer mode on the Quest; Where you can find the Oculus Quest plugin for Unity; What is the structure of Oculus plugin Feb 19, 2024 · I am using Unity 2022. This article guides you through the following scenarios in setting up authentication for players in your game with an Oculus account: Set up an Oculus sign-in; Sign in a returning user or create new user. This doesn’t disappear until the Unity project is closed. However, if at any point you hide the Game View (Ex. Deploy them across mobile, desktop, VR/AR, consoles or the Web and connect with people globally. Nov 20, 2019 · ~~ UPDATED ~~ Good news… with Link you’re now able to “Play” your scene WITHOUT building the apk! Have the Oculus Software on the Quest updated to the latest. Checked with Oculus Integration examples - controller ok, hands are absent in the editor. I have been trying to figure out how I can show a touch controller like the other Quest games. You can find this under the Quick Settings menu or under Settings > System > Quest Link menu. 3f1 and an Oculus Quest in link mode VR no longer works in a build (editor is fine). When I press the play button in the editor to test the game, it runs fine for a while but after some time (sometimes after 10 seconds, sometimes after a minute), the display freezes for a few seconds and after that I get tearing, stuttering and Since there has been some confusion about how to use Unity's Play Mode in the Quest 2. I can test in play mode and such, and am just starting out, so bear with me if this is a silly question. Dec 8, 2023 · この記事では、Oculus Quest 2とPCを接続し、Unityエディタ上で実行するところまでを解説。 実際にビルドして実行するよりも、PC接続でテストする方に手間取ったので、ビルドについては書かない。 Quest 2の準備. 117. The “Discovery” sample works just fine, but it uses the Oculus XR plugin, which I don’t Aug 7, 2023 · When Unity enters Play Mode, it is unable to sync the screen to the Oculus headset. Dec 13, 2020 · As soon as I enable VR, the HDR gets disabled in the game view. Everything works the same when deploying from Windows. 15f1 by these steps: Windows - > Package Manager - > OpenXR Plugin Windows - > Package Manager - > OculusXR Plugin Edit - > Project Settings → XR Plugin Management - > Install XR Plugin Management XR Plug-in Management - > select ‘OpenXR’ in windows and android tabs. Dec 12, 2021 · As the title says, I am getting a completely black/blank screen when I build to my Quest after I updated the Oculus Integration to 33. dvmsgrdjlqtplphxalhiegqdymypnalzfvyfvidfhbdgnrdvq