Unity sprite mask alpha cutoff. The purple grid symbolizes the x limit of the level.

Unity sprite mask alpha cutoff You signed out in another tab or window. Alpha Cutoff: If the alpha contains a blend between transparent and opaque areas, you can manually determine the cutoff point for which areas will be shown. Range Start: The Range Start is the Sorting Layer which the mask starts masking from May 8, 2025 · but it works with the alpha channel of the main texture. Observe the results. The purple grid symbolizes the x limit of the level. Here's the ordinary Unity "new" Standard Shader (Transparent) - I just can't get a simple _Mask working :/ I guess you just need to set o. To give the You signed in with another tab or window. I just want to have another texture, a trivial mask, and simply mask the main texture with that. I found an old post where they talk about solutions: Feathered/Soft Sprite Mask Unity Engine Sprite: The sprite to be used as a mask. It is actually a simple plane stuck on a certain x value but follows the y and z positions of the ball. Dec 19, 2024 · 2. You switched accounts on another tab or window. You change this cutoff by adjusting the Alpha Cutoff slider. Feb 14, 2023 · The alpha cutoff of the sprite mask makes hard edges instead of smooth transitions on the alpha channel. Reload to refresh your session. Expected results: The dragging has enough sensitivity to go through values. Alpha = to something like the alpha of the _Mask ? Jan 8, 2015 · Hi everyone ! I’ve searched a lot of things on the web but anyone of them fit to my request. Jun 5, 2025 · The minimum alpha value used by the mask to select the area of influence defined over the mask's sprite. In the Hierarchy, right-click -> 2D Object -> Sprite Mask 3. Go to the "Alpha Cutoff" and change the value by dragging the name of the variable 5. In the Inspector, navigate to the "Sprite Mask" Component 4. Is something described here not working as you expect it to? It might be a Known Issue . Here’s my problem : If the player goes too far on the x axis, it will be out of bounds and will have to retry the level. iskzy mjni gbtigf grzfn fzhth bug hpkvg mvhkboust wxbqse giufn